With this you’ll be able to save a screenshot of the entire stage’s layout to “full_layout.png” in the stage’s folder. The Stage Editor now has a “Take Full Screenshot” option.Fixed camera_obj’s coordinates not updating.Fixed a memory leak with storing custom hit FX.The random generator now uses a different seed per match.Added custom wait animation support, using the variables wait_time, wait_length and wait_sprite.Setting this to true uses the smaller double jump VFX Wrastor uses. Added the variable small_djump to characters.Custom articles also have the variables hittable_hitpause_mult, enemy_hitboxID, hit_player_obj, hit_dir, hit_player, and the arrays can_be_hit and attack_can_hit to support being hittable.(This includes the players’ own hitboxes!) Custom articles now have the variable is_hittable, which lets them run article#_hit.gml when a hitbox touches it.Also noteworthy is that the css scripts now have the variable cursor_id, referring to the cursor that player is controlling.Added the following scripts to characters: css_init.gml, css_update.gml, results_pre_draw.gml, results_post_draw.gml, results_portrait_draw.gml.Added the hitbox property HG_VISUAL_EFFECT_DISTANCE which lets you adjust how far away from the player hit FX spawn.They will draw hud over their characters. Buddies now run the scripts init.gml and draw_hud.gml.Improved rollback performance and stability!.(Mostly to stop it beeping if you die during co-op abyss.). ![]() Fixed dev mode not giving hitboxes to newcomers.Fixed dev mode not creating files for the newcomers.Fixed dev mode making characters tiny and inverted.Fixed attack_end not affecting custom articles.Added the fonts folder to the whitelist when uploading a workshop item.Fixed Zetterburn’s Steampunk taunt not working.not displaying the actual charselect portrait). css_update.gml no longer runs if any submenus are open (i.e.Fixed css_draw_portrait.gml not setting portrait_x/y on the winner.Fixed results_pre_draw.gml crashing if you use sprite_get on the first frame.Workshop items can now have ssl=”1″ in their config.ini to set it as an SSL item.Their goal is to include additional resources and examples that go beyond the tables and charts that our technical manual provides:Ī small collection of hotfixes (and a new feature) that were released for patch 2.1.3.2 on 7/7/22. Some of the most knowledgeable creators in the workshop community are behind the project, and are looking for more contributors to help this community resource grow. We also wanted to take this opportunity to shout out the new community Workshop Manual wiki project at: Abyss mode fans will also be pleased with the four newcomers getting a host of fixes to get their runes in better working order. This should be noticeable for players with poor connections or those who experienced rollback specific crashes. ![]() There’s also a few updates that everyone can enjoy, mainly the live release of an improvement to rollback performance and stability that’s been in the works for a few months. We’ve got a decent sized patch today that’s mostly under the hood upgrades and features for our workshop creators to make even more awesome characters, stages, and buddies.
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